From game development

Keep Me Safe: Prototype Development

This post is from Keep Me Safe in Europe game designer, Pietro Polsinelli.

In our opening post from the game development team (presented and linked below), we present some graphic material from the game studies and from current development.

The game play core idea is that in game play we go through the life of a character, to whom unpleasant events of different level are happening, and we decide the kind of reactions case by case. The development team is now focused in producing a working prototype where some sample life stories can be played.

First graphic line

keepmesafe__0001_choices
keepmesafe__0003_state-of-mind
Keep Me Safe in Europe first graphic line
first-graphic-line-01
first-graphic-line-02
first-graphic-line-03

 

Elements from current development

In this gallery we present some screenshots from the current game design and assets.

mockupProblem
generateProblems
01-kmse-flow_intro
kmse-screen-02
kmse-iphone-general-hints
kmse-iphone-state-of-mind
screen-04

 

Core Team

This is the core team developing the Keep Me Safe in Europe game:

Pino Panzarella – illustration, design, sound design

Matteo Bicocchi – design, development, user interface, effects

Pietro Polsinelli – game design, development