This post is from Keep Me Safe in Europe game designer, Pietro Polsinelli.
In our opening post from the game development team (presented and linked below), we present some graphic material from the game studies and from current development.
The game play core idea is that in game play we go through the life of a character, to whom unpleasant events of different level are happening, and we decide the kind of reactions case by case. The development team is now focused in producing a working prototype where some sample life stories can be played.
First graphic line
Elements from current development
In this gallery we present some screenshots from the current game design and assets.
This is the core team developing the Keep Me Safe in Europe game:
Pino Panzarella – illustration, design, sound design
Matteo Bicocchi – design, development, user interface, effects
Pietro Polsinelli – game design, development